By their nature, scripts tend to be very project-specific. While the function of a particular
script might apply to a wide variety of projects, the specific tracks, streams, and menus
it works with vary.
The following examples provide you with step-by-step instructions that can help you
understand the process of creating a script, from the initial concept to the final product.
These scripts show just one way to accomplish their tasks—alternate ways to accomplish
the same results often exist.
Note: These examples use menu and track names that are fictitious. You can create these
elements and add suitable assets to them, or adapt these examples to your existing assets.
You can even create these as empty elements, with no assets assigned. It is the names
of the elements that get used in these script examples, not the actual assets. Additionally,
these examples assume you have not partitioned the GPRMs.